Monthly Archives: January 2016

FOURS: Fast, Open, Universal Roleplaying System

FOURS is a product of my mind last night. It’s a 24-hour game of very simple rules with a storytelling focus, and it’s free.

My main goals in creating FOURS were to make a game with a lot of simple mechanics, which would be accessible to a novice. It also serves as an attempt to translate the Hero’s Journey into GM instructions, and make a 24-hour game (technically, FOURS is more like a 6-8 hour game, but I digress) with full art, though some of that is limited.

Without further ado, may the FOURS be with you.

FOURS

Street Rats Alpha 2.0 Released

Keeping on course with the weekly update schedule I’ve been attempting, Street Rats Alpha 2.0 has been released. If you’ve been playing Street Rats already, you might wind up having (or wanting) to remake your character, as there have been significant changes to the character creation process and some of the Duties have been tweaked and rebalanced. More after the break.

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