Project Update: FAULT: Free, Advanced, Unambiguous Licensing (for the) Tabletop

Ostravia’s something that I’ve been working on for a while now, and while I plan for it to be relatively freely released, it’s also something that I want to look at from the perspective of someone who is severely dissatisfied with the way that licensing works. FAULT is my answer to a couple major problems, and attempts to freely and openly satisfy the various intricacies of copyright law.
Continue reading “Project Update: FAULT: Free, Advanced, Unambiguous Licensing (for the) Tabletop”

Sunday Extra: Why Creative Commons Can Be Awesome (Or Fail)

So one of the things that I love about Creative Commons is how it’s really brought certain things to light. Stuff like Eclipse Phase has proven that you can give away products for free and still sell copies based on people’s enjoyment of your work; it’s a platinum seller at DriveThruRPG (disclaimer: I’m a reviewer there), but it’s also available for free from anyone who cares to send you a copy; the developer even has download links on his blog! Still, Creative Commons has some problems with it. Continue reading “Sunday Extra: Why Creative Commons Can Be Awesome (Or Fail)”