I have a pretty significant thing to put out there this week. For one of my classes I’ve been working on a Moodle e-class on the topic of video games and education, and it’s finally ready. I’d write more about it, but it pretty much will speak for itself. It’s not entirely finished yet (the core presentation I’ll be giving in class is, but about 20% of the secondary content is not), but it will be later today. You can find it through the following link: http://historyofvideogamesineducation.homoeoteleuton.com
Using the guest access feature will show all the content for the course.
Right now, I’m working on So You Want To Play, a nine-part course on running a tabletop roleplaying game intended for complete novices to the hobby. One of my major goals is to try to condense as much of my experience and passion as possible into a small, online package that delivers a substantial amount of value and serves as a jumping off point for others to get into a hobby that I really enjoy. Continue reading “Project Update: So You Want To Play’s Progress”
One of the things I’ve been working on recently is utilizing Moodle to its utmost. Since I do want to charge for class access, albeit more for the time I’ll spend interacting with course members than for the actual content, I need to be absolutely certain that I am delivering the maximum amount of quality for the largest possible audience, utilizing as much of Moodle as I have the assets to. Continue reading “Project Update: Utilizing Moodle”