Thursday Review: Rocket Age)

Rocket Age is a game that sort of came out of the blue for me; I don’t tend to keep up on forthcoming games until they’ve released (I find that being unhyped about something I’m not familiar with makes me more objective), unless it’s something that I’ve explicitly been waiting for like a game in a franchise I’ve loved previously. Rocket Age coming into my inbox out of the blue quickly became a bit of a pleasant surprise. Continue reading “Thursday Review: Rocket Age)”

Thursday Review: Shadowrun: Sprawl Wilds

Shadowrun: Sprawl Wilds is a collection of adventures that are intriguing and provide a good starting point for prospective Shadowrun GM’s. They focus more on a complex mission rather than a simple one; they’ll take a fair deal of getting familiar with to run, and they involve fewer felonies than the average shadowrun, but not only do they show off SR5’s new things well and serve as a decent starting-off point for Shadowrun players. Unfortunately, they are not quite perfect, but they’re pretty good in general. Continue reading “Thursday Review: Shadowrun: Sprawl Wilds”

Thursday Review: Shadowrun Fifth Edition

Today I’m starting a new weekly article, the Thursday Review. It’s a weekly thing where I’ll review something new, old, or plain interesting in terms of gaming. And today I’m starting off with the fresh-off-the-press Shadowrun Fifth Edition. It’s a great installment in the venerable Shadowrun series of tabletop games, and has a lot of new content and features that make it one of the best places to start in the wonderful world of runners and corporate infighting. Continue reading “Thursday Review: Shadowrun Fifth Edition”