Sorry about disappearing for a while, I went on an unplanned hiatus due to school, but I should be able to contribute more regularly for at least the next couple months.
- Here’s the stuff I’m working on:
Dust Watch (I decided to switch the focus over to being an old-school d20 game [albeit on a homebrew system]) on StoryNexus as well as in a standalone tabletop format. The two will be compatible.
Rise of the Tenno, a Warframe fan-game that is a test of an experimental die system as well as being a really interesting experiment in combining influences from a ton of games, both simulation and action focused, into a single coherent game. (For those who don’t know, Warframe’s a free-to-play MMOFPS with space ninjas.)
- Stuff that’s been temporarily or permanently put on hold:
1-800 Regime Change (This one’s temporary, I want the experience from simpler projects before getting back into some of the more technically demanding things here.)
Orchestra on StoryNexus (This one is permanent-ish; I’ve decided that Orchestra is an example of stuff growing too far away from both what the platform supports and the original design decisions-it’s still hovering up there, but it’s not going to be quite as major.
- One last thing:
I’ve started working in Blender on a variety of things; feel free to check back here from time to time to get a glimpse at it, or you can follow me on my YouTube channel.
Here’s the url to get to my channel: https://www.youtube.com/user/kaw19atlas