I got the sequel for Divinity: Original Sin today, and I was struck by how much it has changed from the original without feeling different (which, given how fantastic the first was, is a good thing in my book).
In particular, I remember noticing that there weren’t many of the hassles I complained about in the first game, so I figured that writing down some of my impressions would be a good place to start.
Continue reading “Divinity: Original Sin 2 First Impressions”