Recently I’ve been maintaining two blogs every day, this one, and the official Loreshaper Games blog on steemit. This has been going okay, but I’ve seen a few issues with it.
First, Loreshaper Games is the public face of most of my writing, and it’s where I’ve been putting up my high-yield articles. While this blog is also tied to steemit, it’s a lot slower than my other stuff and largely personally interesting rather than intended for an audience.
Second, writing two posts a day is not necessarily difficult for me, but keeping up the high-quality posts is becoming more problematic. There is a limit to how much good writing I can do.
Third, I either wind up with too much overlap or too little focus. I’ve frequently worried that I repeat myself too much here. I don’t have a diligent content creation plan like I do with the Loreshaper Games steemit platform.
So I’m going to be shifting down a gear on this blog. I’ll still be writing posts occasionally. I’m not going to go into a long hiatus like I did in the past (unless something extreme happens). Rather, I’m not going to feel like I am pressured to write for this blog every day. Something like 70% of my writing until very recently focused on game design, and now I want that to all happen over at Loreshaper Games. The remainder will happen here.
I think that will result in more quality. The quantity of writing will be less overall, but not meaningfully so; I’ve been writing ~3000 words a day on many days, but at the cost of not getting enough work done on my game projects and hitting a wall in terms of stamina and burnout.
When I have something interesting to say about philosophy, my campaign of self-improvement, or other non-game topics, I’ll write it here. Everything game-related, except for reviews, will go to Loreshaper Games.