Table Reflection: Narrative Versus System

One of the major challenges that most GM’s will run into is the fact that tabletop roleplaying gaming has both mechanical and narrative elements, and while this is intended to be a resource for storytelling the two can often trample on top of each other and lead to a gaming experience which is frustrating and annoying for players and the GM alike, requiring careful intervention to save the narrative. Continue reading “Table Reflection: Narrative Versus System”